Builds
My personal collection of tools I make while vibe coding — some are for personal use, others are experiments, and some are games that have many hits and I spent some time developing. If you have ideas what I should build next, send me a DM!

The site you're reading. A no-scroll arcade title screen with a cursor-tracking reticle, level-select navigation and a dual Night/Newsprint theme.

Just Make Money — a calm, mobile-first dashboard over a Trading 212 account. Live positions, a nightly snapshot pipeline with moving averages, RSI and ATR, stop and risk enforcement, and an AI advisor graded against its own past calls.

8-bit roguelite survival: every power you pick up has a price. The whole game is one self-contained index.html — no build step, no engine, no dependencies.

A personal cookbook that behaves like one — collections, shareable recipe pages and an editor that stays out of the way.

A browser image editor that feels like desktop software. Canvas-based adjust and effects panels, presets, and an AI tab — Lightroom's shape without the install.

Look up any PC player's Apex Legends stats, rank and legend breakdown. Built to answer one question fast, and nothing else.

Haxball-style browser football. An authoritative Node server runs the physics at 60Hz while the client just draws — two tabs and you have a match.

A collaborative shopping list for couples and households — shared lists, a scan flow, deals and history. Built because every existing one wanted an account for everything.
A browser viewer for 3D glTF models with WASD navigation, built deliberately without a framework or build step — Three.js from a CDN and an import map.

An AI companion for a record collection: identify a sleeve from a photo, track what you own, get recommendations, and a year-end Wrapped with leaderboards and challenges.